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Friday, May 4, 2018

Bran Ferren - my 252nd pick to be named a Disney Legend

Imagineer and executive Bran Ferren is my 252nd pick to be named a Disney Legend.


Ferren led the Disney Imagineering R&D group as Senior Vice President, then Executive Vice President, before eventually becoming President of R&D and Creative Technology for Disney, and head of technology for the company for 10 years. According to his former boss, CEO Michael Eisner, Ferren's mission was "to dream about the future and show us new and innovative ways to tell stories". Starting in 1993, he was the first corporate executive to receive the now-common job title of "Creative Technology", indicating responsibility for both creative and technical domains. The idea to create the USC Institute for Creative Technologies, and its name (derived from Ferren's title at Disney), originated from discussions with US Army leadership (four-star general Paul J. Kern) on how to gain access to Hollywood entertainment industry expertise in high-technology areas such as computer-based Modeling & Simulation, and Virtual Reality.

Ferren supported Disney's Strategic Planning Group and had direct involvement in a wide variety of design and technology projects for Disney Theme Parks, such as the Tower of Terror ride, the Test Track by General Motors, the Indiana Jones Adventure, the Virtual Reality Animation Studio, and many ABC Television projects. His team was responsible for engineering the ABC Times Square Studios armored electronic-dimming soundproof window systems, and curved LED ticker display.

In 1996, Ferren created the Disney Fellows Program which attracted some of the brightest minds in Computer Science, including Alan Kay, Marvin Minsky, and Seymour Papert, as well as astronaut Story Musgrave. The first Disney fellow was parallel-computing pioneer Hillis with whom Ferren went on to found technology innovation and design firm Applied Minds in 2000. Applied Minds is now headquartered in Burbank, California, a few miles from Imagineering headquarters. In 1997 Ferren and the Disney fellows were profiled in a major article in The New Yorker, by David Remnick, and in many other publications and news service including Bloomberg, and Newsweek.

In the 90's, Ferren's research group at Disney developed many pioneering concepts, and produced demonstrations of these ideas and technologies, to familiarize Disney corporate leadership of their potential to transform the entertainment industry. These included gaming box platforms, personal navigators, electronic books, theater-scale digital cinema, direct on-demand music and video delivery to the home via telephone networks (pre World Wide Web & broadband), interactive cable television, safe browsing concepts for kids, and hybrid on-line/theme park concepts.

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